It’s fascinating when a game comes along that defies easy genre categorisation. Considering The Farm 51’s history in developing Painkiller and NecroVisioN, it wouldn’t be crazy to assume Get Even would also fall under the banner of the first-person shooter. However, after spending time with the game you’ll discover there are just as many psychological horror, stealth-action and puzzle-adventure influences to be found.
Cole Black is in some sort of distress. A job he was hired to do has gone wrong. There was a girl. She had a bomb strapped to her. The rest is muddled and blurry. Whatever is happening, though, you get a sense that there’s definitely something much bigger going on here. Scattered fragments of memories, cryptic messages and mysterious whispers set you off-kilter and all hint at a larger story bubbling away alongside Cole’s quest for understanding.
Special mention should be paid to the game’s minimalistic yet sublime audio work. A slow and steady rumbling continues to build in the background, creating a constant sense of unease and apprehension. It may sound silly, but when that constant din is fed through headphones as you explore a rundown asylum, or try to sneak through a corporate building at night unseen, it adds to the tension and anxiety.
In a sensible move, most of the game’s secrets are being kept closely guarded to maintain the air of mystery. Get Even looks to be a unique and captivating experience for those looking for something a little different from their first-person shooters. Previewed by James Pickard
DEVELOPER: The Farm 51
PUBLISHER: Bandai Namco Entertainment
RELEASE: 26 May 2017
FORMATS: PS4, Xbox One, PC