World of Warcraft: Legion REVIEW
Release: Out Now
Formats: PC, Mac
Rating: PEGI 12
Price (RRP): £34.99
Despite the initial excitement, Warlords )f Draenor was a disappointing expansion pack for World Of Warcraft. Fortunately, Legion is a return to form for the series, demonstrating that over a decade later, World Of Warcraft’s still got it.
Much of that success is because Legion is genuinely fun to play. Removing a lot of the grinding of past installments, it leaves players to find their own way around the Broken Isles that form Legion. Progress is dynamic now, meaning each of the four main levelling zones scale according to your level. Players can explore as much as they like, opening things up.
It’s not just these tweaks that help cement Legion’s success, but its new additions. A new Demon Hunter class is agile, gliding and dashing around areas, adding excitement to a class system that’s often felt too safe.
Each class now has its own unique weapon that grows in strength through items received in quests and dungeons. It works like a talent tree post level 100, ensuring there’s always something new to work towards, and the increase of the level cap to 110 is worthwhile, because the new quests are interesting. Frequently, they require abilities unique to one’s class, ensuring a more personalised experience. It’s a similar case with the new Order Halls, working like Garrisons, but with fewer followers, and more focused on what each class has to offer.
Repairing the damage caused by Draenor, Legion is a great reminder of just why you lost your heart to World of Warcraft all those years ago.
Review by Jennifer Allen